This is the place to discuss video games. No matter the platform, no matter the era, no matter the genre, it's open to discussions as long as everyone remembers to be respectful, kind, and helpful. All of which we generally are should you be seeking suggestions on games to try out, or are having difficulties with hardware. Remember, they are games, so have fun.
So where do we stand in the realm of video games since the last thread? Well truth be told, not much has changed since I wrote this
back in 2013 in the grand scheme of things. Oh the games that could be suggested to try out or show of the hardware to be sure, but we've been in a relatively stable time. Mobile game has stabilised and how games like Monument Valley can succeed
, Facebook is just a general casual gaming place that remains popular even if not a phenomenon it once was, new suggestions for games that showcase hardware, but that would just be me going on a long discourse . Gaming now in 2015 hasn't gone leaps and bounds from what it was in 2013, things are simply more stable now and we've improved rather than evolved since then.
Still, a few things to think about.
-If you want to try your hand at building 3D worlds, setting up animations, perhaps even making your own video game, you can try your hand at Unreal Engine 4 for absolutely free. https://www.unrealengine.com/what-is-unreal-engine-4
. One only has to pay a licensing fee if they decide to sell a movie or game using Unreal Engine 4 and it makes a certain amount of money. Which even then, is just an amazing deal.
It, along with Source 2 (Valve's engine), is the growing trend of getting engines into the hand of as many people as possible. Which we shall see the benefit of as more developers can spend more money or time on other aspects of the game.
-PC gaming using your television is very easy and simply by streaming from your PC to your tele through NVidia Shield or the upcoming Steam Link
, or simply putting a home computer and using it as a monitor via USB or HDMI connection.
One can have the comfortability of playing on the couch alongside all the boons PC gaming offers.
- Sharing of videos, pictures, and discussions about console games has increased over 200% since 2013 thanks to services like MiiVerse, Twitch, Facebook and Twitter connection, and other tactics now common place amongst console gaming. People are okay showing off to the world. You kinky exhibitionists you.
- Virtual Reality has come back in strong force and looks to escape the flaws of the past. Where before limited technology simply could not keep up with the human eye or mental processing we humans have, and as such could never appear to be "real" as far as we were concerned, today 120FPS, lack of screen tearing, and 1:1 movement of footage as one moves their head takes away much of what caused people to lose immersion and it's only getting better.
It's not a grand changer for those of us playing for fun, but as with many technologies of the past like medical imaging of internal organs, data connection speeds, voice recognition, pattern motion, and more. VR technology use for future operations will expand far quicker because of video games. However for us, it can provide some interesting experiences that could be worth it, from horror games for improve fright, to a level of detail simply lost in flat presentations of standard displays (360 degree range vs direct view). It's really just the matter of comfortable use, size, and price now, and I don't see it going much that far in gaming.
It's not much compared to last thread I know, but that's really how it is. No longer is the current generation so new, the wild frontiers are now just your big cities to the West, and it will be some time before the grand changes of VR, 21:9 Resolution, PC streaming, new gaming engines like Source 2, and other such improvements start to shape the world and what the next big unique IPs shall be. GDC has opened a lot to what developers could do, but it's all potential at the moment. E3 is still some time away and many will be playing it safe now that they know what the consoles can do and where the PC standards look to fall.
As such, I won't use this post to take up too much space. Rather, here are some links you can find to be rather helpful.
-Seeking out how to get all those trophies and achievements on Playstations
? Click on those names for help.
-Whenever you wonder about how long it takes on average to beat a game, try http://howlongtobeat.com
to give you a clue on it. Never exact, but a good idea for most every game. Includes speed run times.
- A benefit of playing games on PC, there are a lot of great deals out there from a variety of stores and distribution services. So to get the best prices, use http://isthereanydeal.com/#/
- Sometimes PC gaming can be difficulty however, with flaws and faults or age issues. To your rescue is PC Gaming Wiki
. It just doesn't tell you info about past and present PC games, often if offers fixes and tips on how to get a game to work or be improved.
- Of course you may also be one who mainly sticks to home consoles or prefer retail. In that case, https://www.cheapassgamer.com/index.php?showforum=10
is a site to bookmark. One doesn't need to post to make good use of it. Mainly U.S. and Canada.
Are you one who imports games from Japan? Play-Asia
are at your service.
For a site that seeks to catalogue every game on every system and service, it's MobyGames
you are looking for.
- What about the games we never got? The ones that were cancelled or transformed into something else Unseen64
is the archive for beta and cancelled games.
If you have a love for the Arcades of old. Try the International Arcade Museum
which seeks to be an educational centre for a big part of video game history. If you just want to see the flyers used for them, http://flyers.arcade-museum.com
Not to be forgot, the retro and collecting scene is as big as ever from the first generation of home consoles to last gen. RacketBoy
seeks to help you out on prices, gems, value, and setting up televisions so you can still play.
If you decide to take a look into the realm of independently developed games, http://indiegames.com/index.html
is a valuable site to help you sort through the good. With links, articles, and discussions on many of them from those who worked on them.
Are you in the United States? Want to help out charities while getting to play games or watch others play games? Extra-Life
is the way to go.
Want to help out, or simply to just understand, the struggle many disabled gamers go through when they want to play games. Ablegamers
is a charity dedicated to just that. Alongside a guide illustrating how games could be made to help out those who need it
, and Unstoppable Game
which reviews games based on fun and accessibility to those with disabilities or other issues such as limited mobility or colour blindness.
If you wish to take advantage of Unreal Engine 4 being free to use, make sure to bookmark This documentation
site, which offers starting guides, programming aid, and more. Not the starter tutorial, but good to have once you get a hang of things.
Last, but not least. The previous Video Game Thread... threads here on Rangerboard. Some posts where we were silly, some where we predicted the future, some where we were just flat out wrong, and plenty more.